You need to snap your point and line elements to the grid wherever possible.
#MAKING CUSTOM THEMES FOR 3DS LICENSE#
Make sure to include an attribution and license info for the included truetype font.
This file provides basic info on the theme itself along with specifications and guidelines to help others contribute to the theme. A text file in GitHub Markdown format titled README.md.If you have the tools and skills to make your own font and wish to contribute it via open license, feel free to do so. There is a wide selection to choose from at Google Fonts. A truetype font renamed to "font.ttf." You need to choose a typeface that has an open license.Feel free to take an existing theme, make modifications and then test your new design. Be prepared to create and revise as you learn and grow. Attention to detail, patience and time.Running your PNG files through ImageOptim can help reduce the icon file size without reducing the quality. You can use ImageMagick to batch convert your source files to PNG format. Conversion applications can come in handy.You can use any photo editing application such as Photoshop or GIMP, but a Vector-based application such as Illustrator or Inkscape is preferred. Computer application(s) to create source icons.The GitHub project that hosts the theme is the retroarch-assets repository.
#MAKING CUSTOM THEMES FOR 3DS HOW TO#
A GitHub account and a basic understanding on how to fork a project and contribute via Pull Requests.This page will guide you through the essential information needed to customize the core RetroArch theme.Ĭredit for information goes to & Tools Needed to Make and Contribute a Theme